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AI Insights · Timothy · January 2022

Top 5 Arcade Sports Apps on Android in Australia for Q4 2021

Discover the performance of the top 5 arcade sports apps on Android in Australia during Q4 2021, based on data from Sensor Tower.

Top 5 Arcade Sports Apps on Android in Australia for Q4 2021

Throughout the fourth quarter of 2021, the top 5 arcade sports applications on the Android platform in Australia showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at each app's performance, with data sourced from Sensor Tower.

Golf Clash - Golfing Simulator from ELECTRONIC ARTS saw a steady weekly revenue trend, peaking at around $26.5K in the week of December 20. Weekly downloads fluctuated, starting at 312 in late September and ending at 344 in the last week of December. Active users remained relatively stable, with a slight uptick from 6.9K to 7K in mid-December before ending the quarter at approximately 6.8K.

Golf Rival - Multiplayer Game by Zynga experienced a notable increase in weekly revenue, reaching about $11.6K in the final week of December. Downloads varied throughout the quarter, starting at 1.1K and peaking at 1.4K in the week of December 20. The active user count showed a general downward trend, starting at 4.9K and ending the quarter at 4.8K, with a mid-quarter dip to 3.5K.

Ultimate Golf! from Miniclip.com showed a mixed performance in weekly revenue, reaching a peak of $6.3K in mid-October and ending at around $4.6K in late December. Downloads showed a significant increase towards the end of the quarter, peaking at 1.7K in the last week of December. Active users also saw a positive trend, rising from 6.3K in late September to over 8.3K by the end of December.

Tennis Clash: Multiplayer Game by Wildlife Studios had a relatively stable weekly revenue, peaking at $4.1K in late September and settling around $2.7K by the end of December. Downloads showed a peak of 1.5K in mid-October, with a general decline to 590 by the last week of December. Active users followed a similar pattern, peaking at 7.2K in mid-October and declining to about 4K by the end of the quarter.

Golf Battle, also from Miniclip.com, maintained a fairly steady weekly revenue, peaking at nearly $2K in mid-October and ending the quarter at around $800. Downloads fluctuated, starting at 1.4K and peaking at 1.5K in the last week of December. Active users remained relatively stable throughout the quarter, ending at about 7.9K.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022